Agent Molder: Difference between revisions

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|caption=Screenshot of Agent Molder with [[Max (Rayflex Animation)|Max]] and [[Gourdy]].
|caption=Screenshot of Agent Molder with [[Max (Rayflex Animation)|Max]] and [[Gourdy]].
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'''Agent Molder''' is an unreleased software program developed by Rayflex Technologies that utilizes [[Microsoft Agent]] characters.<ref>https://web.archive.org/web/19991012154253/http://web.triton.net/edkl/rayflex/molder.htm</ref> The program enables users to develop scripts, tutorials, product demonstrations, and other multimedia functions by using Microsoft Agent technology. Agent Molder includes a code generation eature called Agent Skelly™, which can automatically create code frameworks, allowoing users to add specific scripts without building from scratch.
'''Agent Molder''' is an unreleased software program developed by Rayflex Technologies that utilizes [[Microsoft Agent]] characters.<ref>https://web.archive.org/web/19991012154253/http://web.triton.net/edkl/rayflex/molder.htm</ref> The program enables users to develop scripts, tutorials, product demonstrations, and other multimedia functions by using Microsoft Agent technology. Agent Molder includes a code generation feature called Agent Skelly™, which can automatically create code frameworks, allowing users to add specific scripts without building from scratch.
==Development==
==Development==
It is likely that Agent Molder likely started development sometime in 1997, with the home page for the program last being updated on February 26th, 1998, for beta 2. However, the program appears to had been indefinitely delayed, with Rayflex Animation stating that the first beta version will have a delayed release. However, they did consider releasing the first beta to the public for free, as the final version would only be available for purchase.  
It is likely that Agent Molder likely started development sometime in 1997, with the home page for the program last being updated on February 26th, 1998, for beta 2. However, the program appears to had been indefinitely delayed, with Rayflex Animation stating that the first beta version will have a delayed release. However, they did consider releasing the first beta to the public for free, as the final version would only be available for purchase.