Microsoft Agent Character Editor: Difference between revisions
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== Trivia == | == Trivia == | ||
* It | * It was used to create almost every Microsoft Agent character. | ||
* The download link for this program was formerly available on Microsoft's website. | * The download link for this program was formerly available on Microsoft's website. | ||
* Ace 1.5.0.232 has the same build number as the first public build of Microsoft Agent; it is possible that all Ace versions have build numbers based on what the newest Microsoft Agent build is, which would potentially confirm the existence of Microsoft Agent 1.5.1.302 and 2.00.0.2124. | * Ace 1.5.0.232 has the same build number as the first public build of Microsoft Agent; it is possible that all Ace versions have build numbers based on what the newest Microsoft Agent build is, which would potentially confirm the existence of Microsoft Agent 1.5.1.302 and 2.00.0.2124. | ||
{{MSAgent namespace navbox}} | {{MSAgent namespace navbox}} | ||
[[Category:Software]] | [[Category:Software]] |
Revision as of 12:54, 11 December 2021
The Microsoft Agent Character Editor (Ace or MACE for short) is a program made by Microsoft to allow users to edit and compile their own Microsoft Agent character. It was first confirmed to appear in the Microsoft Agent Beta 2.0 and Microsoft Agent 1.3 and has had a release for every public Microsoft Agent version since. It allows users to create new characters with all the major technologies of the platform, including text-to-speech, animation states and lip-syncing. The user can add animations to their character from static BMP or GIF frames; they can also add sounds to the animation or assign the state that triggers the animation, such as the state "GesturingUp" triggering the animation "GestureUp" or add small mouth bitmaps to allow for lip-sync of their character's speech. Ace saves character definitions as ACD files and builds the finished characters as ACS files.
Modern usage
Ace is now used to make most, if not all new Microsoft Agent characters. Most modern characters do not have much animations and rarely use much of Ace's features; lip-sync was a notable example of this before Konnor88 brought it back into popularity. Due to the way the tool was made, a lot of modern character animations have only one frame and a sound. Konnor88 has also made a custom version of the program called the Frontier Agent Character Editor.
Versions and builds
Version | Earliest compilation date | Source | Notes/Issues |
---|---|---|---|
Ace Beta | 1996/1997 | Unavailable | Earliest known version of MACE, no build numbers known |
Ace 1.3 | 1997 | Unavailable | No build numbers known |
Ace 1.5.0.232 | August 20th, 1997 | Microsoft Agent Development Kit | First public version, released alongside Microsoft Agent 1.5 |
Ace 1.5.1.302 | October 29th, 1997 | Visual Basic 6 | Latest pre-2.0 version of Ace available |
Ace 2.00.0.2124 | September 24th, 1998 | Formerly on Microsoft's website | The only known 2.0 Ace version and, by far, the most popular one |
Trivia
- It was used to create almost every Microsoft Agent character.
- The download link for this program was formerly available on Microsoft's website.
- Ace 1.5.0.232 has the same build number as the first public build of Microsoft Agent; it is possible that all Ace versions have build numbers based on what the newest Microsoft Agent build is, which would potentially confirm the existence of Microsoft Agent 1.5.1.302 and 2.00.0.2124.